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Rpg maker mv battler sprite sheet

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I have a couple of concepts of pose layouts, and one leaving a blank pose for credits. Obviously it would need a plug in to change what each pose does and when to show it. So how flexible is the sheet when it comes to altering what it does within the engine? Is it possible to do whilst keeping user friendliness and compatibility open. The 18 poses that are within the default layout has a number of poses which I feel are redundant to many custom made characters (Understand that they'd be relevant to the generator and such). However there's some issues I'm finding that put me off initially from doing these. I'm looking to reformat/duplicate my battlers into the Default MV/MZ layout.

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